
New Pale Forest zone, new Pale Mummy mob, Slayer Collection, vanilla sword rebalance, HUD update, and bug fixes.
[NEW] Zone: The Pale Forest

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The first named zone on 2BZ.
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Forage Pale Wood and Pale Leaves. Trees regenerate over time.
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Expect spooky ambience and roaming threats.
[NEW] Mob: Pale Mummy

- Behavior: Patrols the Pale Forest. Applies Poison on hit.
- Base Stats: 120 HP, 24 Damage
- Drops:
- Rotten Flesh ×1 — 100%
- Pale Oak Log ×1 — 100%
- +1 Minecraft XP
- +6 Combat Skill XP
- +1 Coin
- Rotten Flesh ×1 — 100%
[NEW] NPCs - Coming Soon
- Ash — Pale Garden merchant. Sells all Pale Garden items.
- Bor — Combat quartermaster. Sells select combat items.
[NEW] Slayer Collection: Pale Mummy

- A kills-only collection. Loot pickups do not count.
- Slay Pale Mummies to progress and unlock rewards in this line.
[BALANCE] Core Stat Baselines
- Player Base Health: 100 HP
- Player Base Attack Speed: 2 attacks/second
[BALANCE] Vanilla Sword Rework

All vanilla swords now align to 2 attacks/second as the base.
- Wooden Sword: +20 Damage
- Stone Sword: +25 Damage
- Iron Sword: +30 Damage
- Golden Sword: +23 Damage
- Diamond Sword: +35 Damage
- Netherite Sword: +40 Damage
[UI] HUD Updates

- Main HUD: Displays Health, Mana, Food, Armor.
- Top HUD: Displays 2BZ Level and Coins.
[BUG FIXES]
- Fixed sword menu item display issues.
- Fixed first-join players spawning in the wrong world.
- Fixed unintended stacking for Lava Buckets, Water Buckets, and Stews.
[KNOWN NOTES]
- The Pale Forest will continue to receive spawn, pathing, and drop tuning in upcoming hotfixes as we monitor player progression and economy impact.
- It is currently recommended to play on any modern Minecraft Version 1.21.2+
- Bedrock players have an issue where mod health isn’t appearing (damage indicators still works)
- Bedrock players have an issue where some custom textures are not loading (pale fence)
Last edited: 26 days ago